In a millennium's time, the Land of MU has advanced and developed the empire in great bounding strides. However, as foretold in the Great Prophecy, Secromicon, the Continent of MU fell into overwhelming chaos. Great leaders who had once controlled the MU Continent now have fallen low, and the central government; due to the internal strife and warfare amongst power hungry feudal lords, have brought the kingdom asunder and thus the empire crumbled. The millennium of peace and bounty is now a mere memory and dark stains of blood now cover the land. The ravages of war have laid waste to the once beautiful land and the shedding of blood still knows no end. Even now, petty feudal lords endlessly build up their machines of war and futilely attempt to re-establish what once was

       Castle Siege Basics

 

      Move to Lorencia  and enter trough the LorenDeep gate from (233, 13) , or use warp menu to go there.There are level  restrictions for entering LorenDeep (minimum 220 levels).After you arrive go to Guardsman NPC (84,60) and he will provide you with  more statistics about Castle Siege.

 

Guardsman

       

     Siege Participants Requirements

 

      A participating guild must have a Guild master with at least 200 levels and minimum 20 members.Participating guilds are required to have an ally to be able to successfully use the castle features.Below you can find the table with the complete Castle Siege cycle.

 

MON TUE WED THU FRI SAT SUN
             
             
             
             
             

        Guild Registration period : 00:00 - 23:59

        Registration period for Sign Of Lord : 00:00 - 18:00

        Announcement : 14:35

        Castle Preparation : 15:00 - 17:59

        Siege Warfare : 18:00 - 20:00

 

     How to register

 

      Qualified guild must talk to the Guardsman NPC and select 'Register Tab' from the top , after that press 'Announce' button to register. Guardsman accepts only the guild master of the main alliance  for registration . If you successfully register , you will not be able to make alliance with other guilds.You have the option to unregister by pressing give-up button from 'register tab'. Give-up function is available only  during the registration cycle. A 'Give-up Guild' will not be able to register again in the current siege cycle.

 

     Sign of Lord

 

      After the end of registration period , Guardsman will analyze the score of all alliances.The score of the registered alliances is the sum of all allienced guild reputation . To raise your alliance score , in this cycle any member of the alliance have the right to bring 'Sign of Lord' at Guardsman NPC by clicking on 'Register' button(1 Sign = 1 point). 'Sign of Lord' can be obtained by haunting any monsters.

 

       Announcement period

 

In this period Guardsman will show the attackers alliance. The formula of the toal score is : (((Alliance Score + Number of registered Sign of Lord) * 5 ) + Number of Guild members) + Level of Guild alliance master / 4. If registered guild alliance is below 3  , only the first alliance can have permission to attack the castle. Elseif are more then 3 allies with score higher then 20.000*, the first 2 have permission to attack the castle. In case of there are 5 registered alliances with score higher then 20.000* , the first 3 have permission to attack the castle .

 

       Siege Warfare

 

      In this period you can attack/defend the castle.The battle lasts 2 hours in LorenDeep and in this time you cannot make any changes to your guild/alliance.During the battle you can attack all participants without holding down the CTRL key. No pk penalities are applied.

More information about siege warefare you can find in Castle Siege guide (go back).

 

* - Alliance Score

 


     *NOTICE : If you encounter problems, please contact us at LIVE SUPPORT

Created by : Kripton

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02 Jul, 2017 @ 18:00