In a millennium's time, the Land of MU has advanced and developed the empire in great bounding strides. However, as foretold in the Great Prophecy, Secromicon, the Continent of MU fell into overwhelming chaos. Great leaders who had once controlled the MU Continent now have fallen low, and the central government; due to the internal strife and warfare amongst power hungry feudal lords, have brought the kingdom asunder and thus the empire crumbled. The millennium of peace and bounty is now a mere memory and dark stains of blood now cover the land. The ravages of war have laid waste to the once beautiful land and the shedding of blood still knows no end. Even now, petty feudal lords endlessly build up their machines of war and futilely attempt to re-establish what once was

Attackers

 

ata1       ata2

Guild Master for Invading team       Guild Member for Invading team

 

 

      When the the guild registration is complete, the invading team and their allies will have a sword icon.This condition is applicable only in the LorenDeep .PK penalty will not be applied to both invading team and defending teams but will be applicable to other characters who are not participants.The guild master will have a crown icon instead of sword(a red crown for invading team).

 

Siege weapons

 

siegea

      The siege weapons are placed at the respective fields of the invading and defending teams.Click siege weapons to view the menu to select the attacking location.Players can view the location being attacked when using the siege weapons.

 

The Castle Gates

      The castle gates can be upgraded up to a maximum of 3 stages of defensive power and durability.(upgrading and restoring is not possible during the battle).When an alliance guild wins the castle while the castle gates are destroyed, the gates will not be restored until the siege is over.

gate1           gate2

 

      The castle gates are divided into 3 parts : an outer part, a middle part, and an inner part. It is possible to penetrate the castle even if only one gate is destroyed.

 

Guardian Statues

 

guard     statue     

 

[Destoy 4 Guardian statues to proceed inside the Castle.]

      When all 4 statues inside the yard of the castle have been destroyed, the shield blocking entrance into the castle vanish.

 

Castle Entrance Tower

 

castlee

      This huge tower is located at top of the castle.The tower is divided into a shielded entrance and an upper floor.In order to enter the Castle Tower all 4 Guardian statues need to be destroyed.

 

Registering the official seal

 

altarr

      The upper floor of the Castle tower houses a pedestal with the official seal of the lord of the castle.When the guild master of the alliance succeeds in registering the official seal in the pedestal, their sword symbols will turn into shields and they will now have to defend the castle.The guild with their official seal registered at the end of the siege will be the lord of the castle.

 

     

 Basic Policy and Winning condition

 

      Attacking your own troops is possible by pressing Ctrl key, as well as certain AOE spells will cause damage to your own allies.Range attack can give 80% reduced damage to your own troops and 60% reduced damage for other troops.To win Castle Siege, the guild master's official seal should be registered in the pedestal located at the castle, and if it is successfully registered, the lord of the castle is updated with the player who registered.In order to register you must own the 2 switch first , and then register oficial seal (only guild master can register).

 

 

Sw     altar

 

 


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Created by : Kripton

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22 Oct, 2017 @ 18:00